49 lines
927 B
Python
49 lines
927 B
Python
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import sys
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import threading
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from Code.Communication.Direction import Direction
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from Code.Communication.Member import Member
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from Code.Communication.Neighbours import Neighbours
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from Code.Communication.Server import Server
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from Code.UI.PlayingField import run_game
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if __name__ == "__main__":
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"""
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Getting the args
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- own port
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Optional: A neighbour:
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- ip
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- port
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- direction
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"""
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args = sys.argv
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print(args)
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if len(args) >= 2:
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own_port =int(args[1])
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else:
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print("using default port 8080")
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own_port = 8080
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if len(args) >= 4:
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n_ip = args[2]
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n_port = int(args[3])
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if len(args) > 4:
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n_direction = args[4]
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neighbours = Neighbours(own_process=Member("0.0.0.0", own_port))
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server = Server(neighbours)
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neighbours.connect(Direction[n_direction], n_ip, n_port)
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serverThread = threading.Thread(target=server.start)
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serverThread.start()
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run_game()
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print("finished game")
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server.stop_server()
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